Even though battles play out a little like battlefield games of chess, you still get to blow things up on a regular basis.
The basics of Assault Squad fit in with the likes of its WWII real-time strategy predecessors. The structure of the game is simple, and the interface is so intuitive that you don’t need to refer to the manual or go through a tutorial (which you don’t get anyway). Scenarios are tackled by starting at the south end of the map and blitzkrieging your way to the north, blowing apart progressively tougher enemy troop emplacements and fortifications as you go. If you capture flag-bedecked strategic points on the battlefields, you’re rewarded with unit points that you can use to order up new troops, tanks, mortars, and naval bombardments.