Showing posts with label EBOOKS. Show all posts
Showing posts with label EBOOKS. Show all posts

Sunday, 4 October 2015

Samsung Galaxy Tips, Tricks, Apps & Hacks - Volume 2, 2014 Ebooks


Rodi Hacks Presents samsung galaxy tips triks Apps &  Hacks...
Unlock the potensial of your samsung galaxy device with samsung galaxy Tips, Tricks, Apps & Hacks througout this book, you will discover essential Tips & Tricks to help you get the most frm your galaxy and its built apps as well as expert advice on boosting performance, rooting your device and our pick of the best apps available from the play store..

samsung galaxy Tips, Tricks, Apps & Hacks - volume 2, 2014
Book Language:  English
Pages: 180
File Type: PDF
File Size: 42.52 MB


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Sunday, 13 September 2015

Computer Games and Software Engineering - 1st Ed (2015) Ebooks BY softwarestar3

                              

Language: English
ISBN-10: 1482226685
ISBN-13: 978-1482226683
Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to best engineer game software.
Featuring contributions from leading experts in software engineering, the book provides a comprehensive introduction to computer game software development that includes its history as well as emerging research on the interaction between these two traditionally distinct fields.
An ideal reference for software engineers, developers, and researchers, this book explores game programming and development from a software engineering perspective. It introduces the latest research in computer game software engineering (CGSE) and covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games.
The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services






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